Great job with the post effects and the lighting to get that signature look. Feels like it’s straight out of Ghost in the Shell or something
Great job with the post effects and the lighting to get that signature look. Feels like it’s straight out of Ghost in the Shell or something
Are there any tutorials you would suggest to learn this style?
the shader is super basic, the color ramp is all I change to get different shadows and highlights. And I add freestyle of 0.5 to the final render
How did you do the outline, and how did you make the outline look so realistic and not like a cartoony looking digital outline?
Most likely the "freestyle" option located in Render Properties. Once enabled, you can then play with the full breadth of options in the View Layer Properties tab. Those options aren't available until it's first enabled in Render Properties.
The short version is that it creates line-art (similar to the line-art modifier for grease pencil strokes) but you can customize it a lot more to achieve different looks.
Oh wow it looks really good for being so simple! Appreciate it bro
You nailed it bro Literally feels like a screen shot taken from an old school anime Any tip to achieve this art style?
A great way to achieve anime like stuff in blender is to restrict material to use only 2 colours by putting a glossy BSDF through shader to rgb which further connects to colorRamp and 2 rgb shaders and connect using mix shader
As for that line art, enable ‘freestyle’ and increase line thickness
This shit do be taken straight from Evengelion. I'm impressed how well you nailed the style. Props.
God damn son
I seriously would have assumed this was a still from one of those old shows. Very well done.
Incredible!
I love this sooooo much. It has a great vibe!
That's sick! I love this style. How'd you make the shader? Cell shading?
Love it!
The people want an animation demo
Wow really nice
Very cool, great job
Fantastic!
Nailed it
omg! you're awmsome
Nice! 100% thought this was an anime screenshot
I thought the first one was a reference, that's amazing!
I thought it was a real anime image, really good work!
Very nice.
Looks sick, lovely work.
Easily one of the coolest anime render Ive seen on this sub, amazing
That’s sick af, I had no idea you could do shading like that in blender
Genuinely thought this was a still frame from the Black Lagoon Opening
Black
same but revy doesn't use flashlights and her sword cutlasses have ivory grips
That is a tiny, and very sharp 9mm
Trying and succeeding cause it looks amazing
Safe to say you nailed it
Bang bang
Goat
I smell 70's/80's
I think it's too realistic. Most older anime didn't have very accurate color, and much less detail on objects, especially the lower-budget stuff. I'm not sure if that's due to animation constraints, quality degradation on broadcast, or both.
I'd also make the noise more coarse. Older stuff was broadcast in 480i (more or less) but this looks HD.
God damn, this is SLICK as F#$K!
Looks like traditional 2D drawn line work!
This deserves my prestigious (I'm So Jealous! Seal of Approval) from me!
Barrel tilts up when slide is racked
if i remember right, the berreta 92FS does not have a tilting barrel
I didn't know that, thanks! I only knew the desert eagle had the fixed barrel.
Cool work btw 😎
Ooh I think that's almost my gun, a Beretta 40 cal. That's looks fantastic!
What shaders do you use?
Old school allways be the best school
how do you get this grainy look
OOoh, I wanna see an animation of this at 12 fps!
Yoo this is perfect! Amazing render ✨✨
Excellent
Nice one man!
For a sec I thought you posted your reference image first, and then your render next. This is crazy good
Woah this is really cool!
This is amazing
That is shockingly accurate, I was scrolling through my mental list of 90s anime wondering where this was from before reading the title. Stunning job
Wow, this is some of the coolest things I've seen in this sub.
This is top notch. Damn.
Fuck ya. Looks great!
Impressive
Looks really good. Might not be worth it for this kind of test but I'd recommend adding some shape keys to the fingers to fix their volume when the hand closes. I find it easier than messing with the rig weights.
Reminds me of Æon Flux. Great work!
we got tricked boys
It looks fantastic!! But the grip from the slide looks almost impossible. There's a strong spring that resists the movement of the slide and you really need to use force to slide it all the way back. Often it's been done having your thumb pointing backwards and using your entire hand. The left hand looks almost like holding a flower :)
Teache me master !!!!
Retro
Straight to Tee Shirt
Have you tried the gooengine made by the dillon goo studios? They recently released it. Its a Blender Fork with features specifically for making 2D looking anime with 3D models.
Why not import a model.of the beretta and soend.more time.on the hands.
Ok you win
you are very fucking talented
Teach me.
on point.
I thought the first one was the "blueprint" ... wow.
Im sorry, but we need more!
Looks awesome
I’m a healer, but…
This is incredible!!!!!!! Would love to see more from this project
Super cool!
Tuut plz
That’s fantastic
Black magic
Dope
god i love that so fucking much, just things one screenshot made me want to watch this lmao
Looked at the second picture, said to myself "This is still far off from anime, it's not even textured" then I realized the first pic wasn't a reference.... good work!
92FS is a cool looking pistola
Yo that's seriously incredible. Amazing work!
I was completely convinced this was a still from GITS or Cowboy Bebop or something until I read the title and sub
sadly the effect breaks down as soon as you want to animate it...
this looks badass
Tricked me with the final render, amazing work!
Is the gun just grey? I've been trying to figure out how to do metallics with cel shading but I don't think it's possible so I'm thinking of just making my metals a light grey
Wait, so the first pic isn’t a drawing??
That is super cool. Just wanted to recommend checking out blender goo. Devs released an anime focused version of blender call blender goo. You can find videos on YT. Seems like you don't really need it, but might be fun to check out.
cel-shading fails mostly in animation, these stills are looking so good though!
Oh yeah
cool rendering!
Nailed it!
Absolutely stunning. Didn't question it being 3d for even a second. Would be interested in seeing something like this animated and how you could then still keep its authenticity
that looks so rad!!!
Bro this is awesome
Damn! Have no notes! This is solid 100%
Wow, looks exactly like mardock scramble
Success the old school anime look
WHAT THAT IS INSANE BRO
Looks amazing 👌🏼
Old school anime sure did have a lot of guns, come to think of it
That looks so good! I love the grainy kinda feel.
Fucking A man. Looks awesome
This looks like a still from a modern version of Oni. Very cool.
Great work!
such a sick look
Wow this looks dope, did you export it to Photoshop and then painted there? Like, with colour layers and such?
nope, just added some effects to my render. i posted my shader nodes and the raw render in replies to other comments
YOOOOOOOOOOOOOOO
This absolutely does look like a shot from a 90s anime, but can someone smarter than me explain what specific aspects in seeing make it have that aesthetic?
Bruh, this looks good.
You’re saying the first image is NOT an anime screenshot.
Dayyyyum that’s amazing!! Hats off to you
❤️🔥
You cut me deep, you cut me real deep man. It's great work, don't get me wrong, but it's reminiscent of the stuff that came out when I was a teen. Thank you for making me feel old. It is really well done.
I have to know, what is the anime you're sourcing from for the aesthetic?
Now all you need is a Jericho
Those hands don't look.like u modelled em holy moly it's so good i would've thought this whole thing was a drawing
How long did it take to make this?
"I'm a medic, but..."
So fucking good
Absolutely beautiful
Extremely good execution of the effect. As critique, the fingers are unnatural on the hand pulling the slide.
Really cool
Very powerful composition
Wow
This is awesome!! I see more and more 3d anime, and I wish they would employ techniques like this, although maybe it's not viable for full series length animations?
Noice!!!
I’ve found you, Tunnel Rat
this is so fucking cracked man
I input the nodes you shared and got nothing close to lined 2d look. Could you share some insight on the rest of the process??
In love with this !
Wow that looks amazing 🤩
YES
Dude just unlocked infinite Hentai.lol. Jokes apart, really cool. Can you give a brief info on how u did it?
👏👏👏
Well done! Kind of reminds me of Gunsmith Cats.
Looks cool. Makes me think about cyberpunk series
This looks good i thought the first was from real anime
This blows my mind holy shit.
Would like to see how the animated render looks like
Badass
Beautiful!
I fux with this hard. There’s just the right amount of noise to make it feel nostalgically 90’s
And chance you could post the blend file for this? I’d love to check it out in detail!
how did you get the freestyle lines to be so sharp and not blurry?
.
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there's a fair amount of work done in photoshop, blurs, posterization, noise and color correcting. Then i exported it with low export settings to degrade the quality even more
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I would love to see the raw render as well.
Great final results!
this is the raw render, photoshop is what really gives it the look
https://i.imgur.com/00UzDIS.png
That still looks great! I love the overall aesthetic. Any specific tutorials for the shader? Or links if it is an addon?
You can find a lot of toon shader tutorials on youtube, but you can find some advanced stuff on blendermarket.
I just saw that s specific version of blender for doing anime stuff exists, it's called goo engine
Theres another called MALT as well, i think it was formerly called BEER, or vise versa. Then theres eevee. And i think someone made an addon for cycles to do toon shading
I have much googling and YouTubing un my future, 😂
I spent the past half year trying out npr and settled on trying eevee and eventually released my own shader pack. Each method has their own advantages though
Very helpful, thank you!
idk besides the noise and background it basically looks the same. Very impressive stuff.
nice, this is also very good!
Looks actually pretty good even before photoshop! How do you make the linework? Grease pencil with line art modifier?
Not OP, but you could use the "Freestyle" rendering feature which has settings for automatically rendering lines in certain areas that you specify, like borders, edges, creases, etc. There's also a bunch of settings for changing the appearance of the line itself, like its thickness, color, adding noise modifiers, and so on.
it looks like those netfix series 3d animes
damn bro u got talent
This looks great
that's sick already
Honestly, this still looks really good. You have the line weights, shading (mostly) and colors down, which are the most important part imo; it looks like what you'd expect from the animation cel itself rather than a bootlegged vhs, but it still looks like an 80's anime to me. The gun might use a bit more tweaking to really sell the idea that it's not a 3d object, but this is still a great job.
Still looks like a modern anime style before running it through photoshop
Gives me major Guilty Gear Strive vibes! 3D but oh so good it looks 2D. Excellent job dude!
Looks exactly like XIII. Which is definitely a good example considering esthetics.
Really impressive the paramount difference some post-processing can make
Nah your render is really good with no effects. You're selling yourself short.
Damn dude that raw render is alr damn good
Man a script do said process to every frame would make it duable to do animation (what a shame im bad at it and this is only a sugestion.)
Really should have added this one to the opening post, too.
It still looks very good.
I disagree, pshop helped but your posing, composition and cell shaders look great.
Gives off BLAME! feel to me without all the noise and stuff applied. This is amazing.
i'm sure you could get the same final look in blender's compositor...if you knew what you were doing
Very nice. However the one thing I notice with 3d trying to be 2d is that it is just... well... too perfect. Have you thought about applying some subtle geometric distortions such as either to the 3d model, or projecting the render onto a slightly distorted plane?
not sure, someone with a better under standing of blenders post processing nodes could do it but I do all my post work in photoshop
Ive been learning compositing lately, its not as bad as it seems, I actually look forward to seeing how compositing will improve my image, and there's tons of stuff you can do.
You can actually do this with a technique similar to this.
By putting a noise image and making the object show it to the camera, its the same effect that can be made into an asset and reused.
No do a Shogo remake in the style of 80's/90's golden age anime
I will give you at least $5
Lol. Art commissioning in a nutshell. The choosing beggars will get even worse now with mid journey
I'm sticking around to see this
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you’re right, all post processing took me about 10 minutes, but in total there was about 15 different layers of overlays and adjustments. but to someone who doesn’t use photoshop it would be tricky to get it looking a certain way.
the noise looks really fine, regular filter or some trick to it?
I guess it’s noise from camera raw filter.
camera raw filter?
Top bar where File, Edit etc is -> click Filters-> Camera raw filter. Much faster to post process renders this way instead of manually adding each adjustment layer because you have all the edits in one filter.
awesome dude. hurts my pride a bit not to have used it in a decade+. very cool tip, thanks.
Haha I can totally relate because I’m using Photoshop for 3-4 years (not as long as you but still) and only discovered camera raw filter a month ago. Glad that helped you!
:)cheers my man, take care.
It looks great man, miss that vintage aesthetic.
this is fantastic. usually hate 3d in anime but this is genuinly indiscernable
it's beautiful. would look great with 12fps animation
Do you have one with all the edits done to it before the low quality export?
Why did you do that by the way? There's quite a lot of difference between film grain and digital noise, it'd look better with a film grain filter rather than digital noise like this as it just makes it look like a low quality encode of a video file rather than give it an old anime look.
If you could figure out how to do that in post processing in blender a reload animation would be very appreciated by the community
Maybe challenge yourself a bit
Being a single frame also probably helps hide that it’s a render.